CBCastle Busters
Command Archive

Field manual · September 10, 2026

Castle Busters Defense Objectives: Units and Castle

Separate Castle Busters' two victory objectives and see why patch 1.17's poison-cloud visual fix does not establish a damage or radius buff.

Commander's short order

Castle Busters lists two ways to win: eliminate every enemy unit or destroy the enemy castle. Patch 1.17 also corrected poison-cloud visuals to match the attack radius, but the note does not state a damage or radius buff.

Castle Busters official logo
Official logo used only to identify Castle Busters; it does not show a defensive layout or victory state.
01

Field order

Keep the two victory conditions separate

The official feature overview gives two victory conditions: eliminate every enemy unit or destroy the enemy castle. A match can therefore end through the unit objective even when the castle is still standing, or through the castle objective before every enemy unit is gone.

These rules identify the objectives. They do not establish a best defensive layout, structure health, attack path, firing line or upgrade order.

Keep the two victory conditions separate
ObjectiveOfficial win conditionWhat remains unknown
Enemy unitsEliminate every enemy unitBest target order or counter formation
Enemy castleDestroy the enemy castleHealth, collapse rules or best attack path
02

Field order

The poison-cloud change is a visual correction

Patch 1.17, published September 1, 2026, reports that the poison-cloud visual effect was corrected to fill the actual attack radius. The wording describes the displayed effect matching the existing radius; it does not announce more damage, a larger numerical radius or a new targeting rule.

This page has no verified before-and-after client capture, so it cannot show where the current boundary appears on a particular device. Read the live effect as a visual cue and keep its damage, duration and measurements unclaimed.

The poison-cloud change is a visual correction
Patch statementSupported readingUnsupported inference
Poison cloud now fills the actual attack radiusVisual effect correctedDamage or radius buff
03

Field order

Record the outcome before changing the defense

Before comparing a layout change, record the visible version and whether the match ended through the unit objective or the castle objective. Change one visible option only if the client offers it, then record the next result separately.

That comparison can describe one observed match. A reusable defense recommendation still needs the actual layout, opponent, change and repeatable result; foundation rules, firing geometry and movement tradeoffs remain outside the evidence for this page.

†

Records

Sources